/*
Java board game library.
Copyright (C) 2011  Deepesh Garg

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

package d.g.boardgames.chess.gui;

import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

import d.g.boardgames.BoardGUI;
import d.g.boardgames.chess.*;


public class MoveLabelListener extends MouseAdapter {
	
	ChessBoard boardBefore;
	ChessBoard boardAfter;
	BoardGUI boardGUI;
	
	public void mouseClicked (MouseEvent event) {
		boardGUI.setBoard(boardAfter);
	}

	public ChessBoard getBoardBefore() {
		return boardBefore;
	}

	public void setBoardBefore(ChessBoard boardBefore) {
		this.boardBefore = boardBefore;
	}

	public ChessBoard getBoardAfter() {
		return boardAfter;
	}

	public void setBoardAfter(ChessBoard boardAfter) {
		this.boardAfter = boardAfter;
	}

	public BoardGUI getBoardGUI() {
		return boardGUI;
	}

	public void setBoardGUI(BoardGUI boardGUI) {
		this.boardGUI = boardGUI;
	}	
}
